/**
 * @typedef {object} Phaser.Types.Physics.Arcade.ArcadeBodyBounds
 * @since 3.0.0
 *
 * @property {number} x - The left edge.
 * @property {number} y - The upper edge.
 * @property {number} right - The right edge.
 * @property {number} bottom - The lower edge.
 */
