/**
 * @typedef {object} Phaser.Types.GameObjects.Particles.EdgeZoneSource
 * @since 3.0.0
 *
 * @property {Phaser.Types.GameObjects.Particles.EdgeZoneSourceCallback} getPoints - A function placing points on the sources edge or edges.
 *
 * @see Phaser.Curves.Curve
 * @see Phaser.Curves.Path
 * @see Phaser.Geom.Circle
 * @see Phaser.Geom.Ellipse
 * @see Phaser.Geom.Line
 * @see Phaser.Geom.Polygon
 * @see Phaser.Geom.Rectangle
 * @see Phaser.Geom.Triangle
 */
